Mun:
Your Name: Bliss
Your Journal: Just PM this one or any of my other IC ones
Your Email: blissauthority@gmail.com
Your AIM: tsunderlightning@aol.com, in chat fairly frequently
Character:
Character's Name: Shirou Emiya, alias "Artificer."
Character's Fandom: Fate/Stay Night.
Character's Home Universe: Have a link to the Type-Moon wiki page on F/SN proper.
Canon Point you're taking him/her/it from: Like Saber, this Shirou is from after the end of Fate route.
Method of Arrival on Station: A botched summoning spell by Anders results in his arrival as a Servant of the class Artificer. After a bit of confusion, the Saber once named Arturia Pendragon will accept him as her Servant.
Physical Appearance: Look at this pimp. Just look at him. When summoned, he's probably going to be wearing duds similar to those of the Archer of the Fifth Holy Grail War, with the important distinction that his clothes are blue instead of red. It's symbooooooolic! (CAW)
Personality: Shirou Emiya is absolutely defined by the fire in his childhood, and his dramatic rescue at the hands of Kitsurugi Emiya, one of the mages responsible for the fire due to his actions in the Fourth Holy Grail War. Kitsurugi became his adoptive father and his first small-m master.
Inspired by Kitsurugi's attempt to atone for the Fourth War, Shirou became obsessed with a heroic ideal of being "a superhero," in his own words. He asked for training to become a magus like the elder Emiya, fighting to save innocent lives, prevent conflicts, and rescue innocent bystanders. Unfortunately, he was a pretty fail mage until his friend (and once the war started, occasional hypotenuse) Rin corrected his training. The fact that he had a very unusual specialization of magic didn't help at all.
Shirou Emiya is a little stiff and formal, but always affable and polite, as well. He did most of the homemaking when he lived at the TaigaDojo residence, and is an unrepentant foodie and excellent cook who will go on about cooking techniques and favorite dishes whenever he's given half the chance. or maybe that's just nasu
In battle, he initially opposed Saber's attempts to fight on his behalf, as befitted a Servant of the Saber class, on the grounds oframpant, blatant sexism chivalry; he did not want Saber a woman to suffer in his stead. Eventually, during the events of the Fate arc, he got over it... sort of. While he agreed that Saber was so far above his level that the only sensible thing to do was have her do the bulk of the fighting, Shirou also vowed to join her, and to try to rise to her level.
Shirou's slow acceptance of the fact that Saber needed no protection"No, Shirou, I am the whiteknights." And then Shirou was a princess was the entire character arc of the Fate route. Arturia started to loosen up, accept help, and show affection and emotion in response to Shirou's concerns and affection, for her part. this being an H game, Mutual romantic feelings were probably inevitable after that. Shirou is still absolutely devoted to his former Servant, although this devotion now manifests as support and pride for her, not protection.
Shirou has an unfortunate tendency to value his own life lower than that of others, to the point of interfering with Saber's battles to protect the babe in armor, with a sword, and the ability to use it, from harm using his own body as a shield. He has a wish for martyrdom a mile wide, and was, quite frankly, dumb as a box of rocks about it during most of Fate path. Even now, he's likely to throw himself into a situation he had no clue how to get out of because someone is getting hurt and he needs to save them. He's gotten better about this - in particular, he's more than willing to accept help and let Saber's swords do the talking for him - but he still has an urge to throw himself onto figurative grenades.
Abilities and Skills: First off, Shirou was a powerful Magus specializing in Reinforcement and his unique magical technique, known as Tracing.
Reinforcement is simple magical enhancement: Shirou is able to improve the base capabilities of his own body, or of physical objects he can touch. This always includes the power to strengthen a Reinforced target's vulnerability to physical damage, making it highly resilient. Even before he learned much about his powers, Shirou was able to Reinforce a rolled up poster into a parrying weapon that withstood two of Lancer's attacks before collapsing (although it was made of stiff metallic foil rather than paper, and this might be an anomaly because he was using it as a sword. "I like swords!").
Other uses of Reinforcement make his body or the object he's targeting better at what it was meant to do, in a symbolic sense. Reinforced eyes increase the range at which he can see, for example, and frying pan reinforced this way would distribute heat more evenly and otherwise be a superior cooking implement.
The practical limit to Reinforcement seems to be concentration, the size of the object reinforced, and the need to be touching his target. Obviously this is not an issue with Shirou being helluva tough, but he could not reinforce the ENTIRE space station against attack: at best he could hold a specific, visible portion of the outer hull together. Assume that he can roughly double the durability of something other than a sword. With a sword, he has a lot more options.
Tracing is a magical ability which allows Shirou to replicate any weapon or defensive tool without moving parts that he has seen in action, assuming he can channel the needed mana and odo (Read: Pheripheral and Personal Essence, respectively) to do so. The latter requirement is very serious: he almost killed himself on Fate route attempting to recreate the castle-rending powers of Excalibur. A Traced weapon is functionally identical to the weapon it is a copy of, save that it's magical properties are a Rank - in Exalted terms, a point of Artifact - weaker than the original.
A Fay'Lia hand blaster is out of the question for Shirou: not only will it require a small town's worth of odo to fire off one shot, but it has moving parts... one assumes. He could not make a gun. A bow and arrow, yes. A crossbow is probably beyond his limits for the forseeable future. A Fay'Lia sword, on the other hand, might be a different story. Shirou has an affinity for swords, and to a lesser extent other hand-to-hand weapons, that make those very easy for him to Trace. It's also difficult for him to Trace esoteric materials he is not personally familiar with; until he's worked with wormteeth, a Crysknife is out of the question.
The first weapon that Shirou learned to Trace was Caliburn, the legendary Sword in the Stone, sometimes called the Sword of Promised Victory. Unfortunately, he had never handled Caliburn or seen it's abilities, and was therefore unable to access them. In fact, canonically, there is no information on Caliburn's abilities. Since then, Shirou has refined the Tracing technique to give him an inkling of the history of his Traced weapons, and an innate understanding of how to use the functions and abilities of those weapons. Were he to trace, say, Youumu's Ghost-Blade fromTouhou League of Legends Gensoukyo, for example, he would immediately know that it was wielded by the famous ghostly samurai maiden and be able to use a lesser version of it's famous 100-Yojana Slash.
Avalon, the sheathe of Excalibur. In Fate path, he had access to a weapon of the Saber, Arturia Pendragon: a Noble Phantasm (read: legendary artifact) named Avalon, the sheath of Excalibur. As the story says, the sheathe of Excalibur is worth ten times the value of the blade, for although the blade could probably melt a small Fay'lia warship with its beam weapon, the sheathe could potentially allow Shirou to survive the counterattack.
Avalon grants Shirou extremely fast healing and regeneration of injury; he can heal lethal wounds in the time it would usually take for him to heal similar bruises and minor contusions. Certain vicious attacks bypass this defense, mostly involving pure magical power or metamagic; but even then, given warning, he can use Avalon to erect a hemispehrical energy shield. This could probably bounce a single Fay'lia blaster bolt before the next shot pierces it, and is effective proof against gunfire. Doing so is draining, however, and it slows his healing down to above average from Mutant Healing Factor.
This is not without its limits: he would not be able to survive decapitation, and having an arm or leg lopped off is going to be inconvenient for months... assuming he gets medical attention enough to survive the initial blood loss before Avalon kicks into high mode.
Avalon was removed from Shirou at the end of Fate path, but he can Trace it and use it more or less at will.
Finally, his ultimate magical technique is a Reality Marble named UNLIMITED BLADE WORKS. This extremely powerful and extremely draining spell alters the laws of reality around Shirou to the point where he can access any and all weapons he has the ability to Trace, at will. It's also much easier and cheaper in terms of mana and odo for him to Trace and use his weapons. He's still limited by his Essence score, as it were; creating and firing off the castle-melting laser of F/SN's Excalibur would probably be the first, last, and only thing he could Trace with UBW up with his current magical endurance - he's above average, but not phenomenal in that regard. Even so, a huge array of lesser weapons from myth and legend to draw on, UBW grants Shirou a massive advantage in combat unless someone has the magical acumen or force of will to reject his reality and substitute their own. And Shirou has a LOT of willpower. Shirou does not have access to UBW immediately post-Fate path. He may be interested in learning it eventually (and I'd like an eventual plotline where he does after IC months of training), but he does not have either the skill or the mana and odo capacity to attempt it with the hope of doing anything other than frying his synapses with his Magic Circuit - at least not yet.
In addition to his magical abilities, Shirou is a phenomenal mundane swordsman; an amazing cook and homemaker; and he knows basic first aid as well as the use of Reinforcement to speed healing. His general education is on a late high school level.
You may have noticed that I haven't mentioned Shirou's class as a Servant here. This is because his choice of class is basically arbitrary. Servant Classes are descriptive, not proscriptive, terms: Arturia Pendragon could serve as an Archer if she really wanted to, or a Rider, but she prefers to be a - the - Saber.
With this in mind, I'd like Shirou's class to be named Artificer. It's not a canon class, exactly, but it's appropriate and the classes of the Holy Grail Wars are not set in stone save that there is always a Saber, an Archer, and a Lancer. If other games can get away with Gunner and Ruler... I am totes cool with making him a Saber if it bothers you: the class name is basically cosmetic and it's not a big deal.
Finally, while not his ability per se, as his Master, Saber will gain three Command Runes. By shouting a direct order and willing a Command Rune to be used, Saber can compel Shirou to obey that order, regardless of his wishes on the subject and regardless of the physical impossibility of doing so; this destroys one of the Command Runes. An order to "Come Forth" has canonically been able to instantly summon a servant from across town. "Survive this battle" would not be absolute proof against dying, but would make the ordered Servant supernaturally quick to dodge and parry: "Survive this coming blow" is highly likely to just flat-out work, but is usually a waste of a Rune. Orders must be very precise and concreteunless you're just a badass like Rin Tousaka, or else they are effectively wasted. This is not an ability to be used lightly, as Command Runes cannot be restored... and look up the wiki page on Caster for an example of why you don't use them for the lulz or to screw with your servant.
Sample: Shirou sighed at the scene, handing off the fresh vegetables he had gotten to one of the Senbutu-Trantaslan crew with a nod in the direction of the shuttle. He liked what he had seen of this world a great deal: it was a pastoral planet, inhabited by human and demi-human species, in the middle of it's Age of Sail, and had the sort of open-air markets full of culinary oddities for Shirou to indulge in and trinkets of affection he had considered as a gift to his Master. He shook his head and chuckled at that, but then his eyes grew serious, hard as the steel that was, magically speaking, his body.
A half-orcish girl was being beaten in the street by two men, foppish looking Duelists, one human and one a Fay'lia passing for elven, for what seemed to Shirou to be no reason at all. The fire in Shirou's blood had risen at the sight, and as others were politely ignoring the spectacle, it fell to Shirou to correct the problem in his own mind. He strode over to the pair and said, simply, "She has had enough."
"She has had enough when we say she's had enough. Don't interfere, Outlander. Do you not know who I am?" This, completely cold and uninflected, from the Fay'lia in disguise.
"I do, Fay'lia Duelist. Does your companion?"
The faux-Elf hissed and stared into Shirou's eyes. Shirou met his gaze and smirked: getting a public emotional reaction from one of the Winter Lords of All was a victory to him. Somewhere behind him, a Rebellion operative groaned, cursing Shirou's impetuousness. "Impudent fool. I demand satisfaction."
"Trust me, I will be able to satisfy you." Shirou smiled, a thin line with thinned eyes.
"So be it." The 'elf' fired a wand of flame he had hidden up his sleeve - local make, not Fay'lia, thanks be given to the Root of the World. Shirou could parry it.
"Trace on," Shirou muttered, twisting his hand to clutch a gladius that did not yet exist. It existed in time to catch magical flame on it's glittering, golden edge, and drink deep of the mana in the spell until it was snuffed, exhausted. The gladius had a serrated edge and a guard similar to that of a katana. This one was the work of Doran, a noted artificer of the world Runeterra: one of many of the Hexdrinkers he had forged, which did exactly what they said, drink the mana of offensive spells and extinguish them. The Hexdrinker flashed forward in a stop-slash, cleaving the wand while leaving the stunned Fay'lia wasting time drawing another weapon.
"Trace on," Shirou incanted once more, lunging with an empty hand. By the end of the manuever, there was a simple bronze tsurugi sword in it. This reproduction of a singular weapon had an appearance as deceptive as it's master mold, of course; the very air around it could cut, and had, hence it's name; The Grass-Cutting Sword, Kusanagi-no-Tsurugi. The Fay'lia's cheek was bleeding even though he had parried lightning-fast with his rapier.
Shirou exhaled: that one had taken a lot out of him, but he wanted this to be quick and decisive, and he could spare the mana in a land as saturated with it as this one. The Faylia sensed weakness, and slid his rapier down to hit the inside of Shirou's guard. Shirou voided the attack with a sidestep and brought the Hexdrinker to parry. The Fay'Lia's friend had abandoned him long ago, and the half-orc girl had run. Good. That was all Shirou had wanted.
Although perhaps he couldn't count it as a victory yet. Guards, many of them Fay', were coming down the street, and it didn't take a genius to figure out that they weren't going to take Shirou's side on this. A miscalculation. Shirou frowned, then smiled. Well, he did need an actual challenge...
Your Name: Bliss
Your Journal: Just PM this one or any of my other IC ones
Your Email: blissauthority@gmail.com
Your AIM: tsunderlightning@aol.com, in chat fairly frequently
Character:
Character's Name: Shirou Emiya, alias "Artificer."
Character's Fandom: Fate/Stay Night.
Character's Home Universe: Have a link to the Type-Moon wiki page on F/SN proper.
Canon Point you're taking him/her/it from: Like Saber, this Shirou is from after the end of Fate route.
Method of Arrival on Station: A botched summoning spell by Anders results in his arrival as a Servant of the class Artificer. After a bit of confusion, the Saber once named Arturia Pendragon will accept him as her Servant.
Physical Appearance: Look at this pimp. Just look at him. When summoned, he's probably going to be wearing duds similar to those of the Archer of the Fifth Holy Grail War, with the important distinction that his clothes are blue instead of red. It's symbooooooolic! (CAW)
Personality: Shirou Emiya is absolutely defined by the fire in his childhood, and his dramatic rescue at the hands of Kitsurugi Emiya, one of the mages responsible for the fire due to his actions in the Fourth Holy Grail War. Kitsurugi became his adoptive father and his first small-m master.
Inspired by Kitsurugi's attempt to atone for the Fourth War, Shirou became obsessed with a heroic ideal of being "a superhero," in his own words. He asked for training to become a magus like the elder Emiya, fighting to save innocent lives, prevent conflicts, and rescue innocent bystanders. Unfortunately, he was a pretty fail mage until his friend (and once the war started, occasional hypotenuse) Rin corrected his training. The fact that he had a very unusual specialization of magic didn't help at all.
Shirou Emiya is a little stiff and formal, but always affable and polite, as well. He did most of the homemaking when he lived at the Taiga
In battle, he initially opposed Saber's attempts to fight on his behalf, as befitted a Servant of the Saber class, on the grounds of
Shirou's slow acceptance of the fact that Saber needed no protection
Shirou has an unfortunate tendency to value his own life lower than that of others, to the point of interfering with Saber's battles to protect the babe in armor, with a sword, and the ability to use it, from harm using his own body as a shield. He has a wish for martyrdom a mile wide, and was, quite frankly, dumb as a box of rocks about it during most of Fate path. Even now, he's likely to throw himself into a situation he had no clue how to get out of because someone is getting hurt and he needs to save them. He's gotten better about this - in particular, he's more than willing to accept help and let Saber's swords do the talking for him - but he still has an urge to throw himself onto figurative grenades.
Abilities and Skills: First off, Shirou was a powerful Magus specializing in Reinforcement and his unique magical technique, known as Tracing.
Reinforcement is simple magical enhancement: Shirou is able to improve the base capabilities of his own body, or of physical objects he can touch. This always includes the power to strengthen a Reinforced target's vulnerability to physical damage, making it highly resilient. Even before he learned much about his powers, Shirou was able to Reinforce a rolled up poster into a parrying weapon that withstood two of Lancer's attacks before collapsing (although it was made of stiff metallic foil rather than paper, and this might be an anomaly because he was using it as a sword. "I like swords!").
Other uses of Reinforcement make his body or the object he's targeting better at what it was meant to do, in a symbolic sense. Reinforced eyes increase the range at which he can see, for example, and frying pan reinforced this way would distribute heat more evenly and otherwise be a superior cooking implement.
The practical limit to Reinforcement seems to be concentration, the size of the object reinforced, and the need to be touching his target. Obviously this is not an issue with Shirou being helluva tough, but he could not reinforce the ENTIRE space station against attack: at best he could hold a specific, visible portion of the outer hull together. Assume that he can roughly double the durability of something other than a sword. With a sword, he has a lot more options.
Tracing is a magical ability which allows Shirou to replicate any weapon or defensive tool without moving parts that he has seen in action, assuming he can channel the needed mana and odo (Read: Pheripheral and Personal Essence, respectively) to do so. The latter requirement is very serious: he almost killed himself on Fate route attempting to recreate the castle-rending powers of Excalibur. A Traced weapon is functionally identical to the weapon it is a copy of, save that it's magical properties are a Rank - in Exalted terms, a point of Artifact - weaker than the original.
A Fay'Lia hand blaster is out of the question for Shirou: not only will it require a small town's worth of odo to fire off one shot, but it has moving parts... one assumes. He could not make a gun. A bow and arrow, yes. A crossbow is probably beyond his limits for the forseeable future. A Fay'Lia sword, on the other hand, might be a different story. Shirou has an affinity for swords, and to a lesser extent other hand-to-hand weapons, that make those very easy for him to Trace. It's also difficult for him to Trace esoteric materials he is not personally familiar with; until he's worked with wormteeth, a Crysknife is out of the question.
The first weapon that Shirou learned to Trace was Caliburn, the legendary Sword in the Stone, sometimes called the Sword of Promised Victory. Unfortunately, he had never handled Caliburn or seen it's abilities, and was therefore unable to access them. In fact, canonically, there is no information on Caliburn's abilities. Since then, Shirou has refined the Tracing technique to give him an inkling of the history of his Traced weapons, and an innate understanding of how to use the functions and abilities of those weapons. Were he to trace, say, Youumu's Ghost-Blade from
Avalon, the sheathe of Excalibur. In Fate path, he had access to a weapon of the Saber, Arturia Pendragon: a Noble Phantasm (read: legendary artifact) named Avalon, the sheath of Excalibur. As the story says, the sheathe of Excalibur is worth ten times the value of the blade, for although the blade could probably melt a small Fay'lia warship with its beam weapon, the sheathe could potentially allow Shirou to survive the counterattack.
Avalon grants Shirou extremely fast healing and regeneration of injury; he can heal lethal wounds in the time it would usually take for him to heal similar bruises and minor contusions. Certain vicious attacks bypass this defense, mostly involving pure magical power or metamagic; but even then, given warning, he can use Avalon to erect a hemispehrical energy shield. This could probably bounce a single Fay'lia blaster bolt before the next shot pierces it, and is effective proof against gunfire. Doing so is draining, however, and it slows his healing down to above average from Mutant Healing Factor.
This is not without its limits: he would not be able to survive decapitation, and having an arm or leg lopped off is going to be inconvenient for months... assuming he gets medical attention enough to survive the initial blood loss before Avalon kicks into high mode.
Avalon was removed from Shirou at the end of Fate path, but he can Trace it and use it more or less at will.
In addition to his magical abilities, Shirou is a phenomenal mundane swordsman; an amazing cook and homemaker; and he knows basic first aid as well as the use of Reinforcement to speed healing. His general education is on a late high school level.
You may have noticed that I haven't mentioned Shirou's class as a Servant here. This is because his choice of class is basically arbitrary. Servant Classes are descriptive, not proscriptive, terms: Arturia Pendragon could serve as an Archer if she really wanted to, or a Rider, but she prefers to be a - the - Saber.
With this in mind, I'd like Shirou's class to be named Artificer. It's not a canon class, exactly, but it's appropriate and the classes of the Holy Grail Wars are not set in stone save that there is always a Saber, an Archer, and a Lancer. If other games can get away with Gunner and Ruler... I am totes cool with making him a Saber if it bothers you: the class name is basically cosmetic and it's not a big deal.
Finally, while not his ability per se, as his Master, Saber will gain three Command Runes. By shouting a direct order and willing a Command Rune to be used, Saber can compel Shirou to obey that order, regardless of his wishes on the subject and regardless of the physical impossibility of doing so; this destroys one of the Command Runes. An order to "Come Forth" has canonically been able to instantly summon a servant from across town. "Survive this battle" would not be absolute proof against dying, but would make the ordered Servant supernaturally quick to dodge and parry: "Survive this coming blow" is highly likely to just flat-out work, but is usually a waste of a Rune. Orders must be very precise and concrete
Sample: Shirou sighed at the scene, handing off the fresh vegetables he had gotten to one of the Senbutu-Trantaslan crew with a nod in the direction of the shuttle. He liked what he had seen of this world a great deal: it was a pastoral planet, inhabited by human and demi-human species, in the middle of it's Age of Sail, and had the sort of open-air markets full of culinary oddities for Shirou to indulge in and trinkets of affection he had considered as a gift to his Master. He shook his head and chuckled at that, but then his eyes grew serious, hard as the steel that was, magically speaking, his body.
A half-orcish girl was being beaten in the street by two men, foppish looking Duelists, one human and one a Fay'lia passing for elven, for what seemed to Shirou to be no reason at all. The fire in Shirou's blood had risen at the sight, and as others were politely ignoring the spectacle, it fell to Shirou to correct the problem in his own mind. He strode over to the pair and said, simply, "She has had enough."
"She has had enough when we say she's had enough. Don't interfere, Outlander. Do you not know who I am?" This, completely cold and uninflected, from the Fay'lia in disguise.
"I do, Fay'lia Duelist. Does your companion?"
The faux-Elf hissed and stared into Shirou's eyes. Shirou met his gaze and smirked: getting a public emotional reaction from one of the Winter Lords of All was a victory to him. Somewhere behind him, a Rebellion operative groaned, cursing Shirou's impetuousness. "Impudent fool. I demand satisfaction."
"Trust me, I will be able to satisfy you." Shirou smiled, a thin line with thinned eyes.
"So be it." The 'elf' fired a wand of flame he had hidden up his sleeve - local make, not Fay'lia, thanks be given to the Root of the World. Shirou could parry it.
"Trace on," Shirou muttered, twisting his hand to clutch a gladius that did not yet exist. It existed in time to catch magical flame on it's glittering, golden edge, and drink deep of the mana in the spell until it was snuffed, exhausted. The gladius had a serrated edge and a guard similar to that of a katana. This one was the work of Doran, a noted artificer of the world Runeterra: one of many of the Hexdrinkers he had forged, which did exactly what they said, drink the mana of offensive spells and extinguish them. The Hexdrinker flashed forward in a stop-slash, cleaving the wand while leaving the stunned Fay'lia wasting time drawing another weapon.
"Trace on," Shirou incanted once more, lunging with an empty hand. By the end of the manuever, there was a simple bronze tsurugi sword in it. This reproduction of a singular weapon had an appearance as deceptive as it's master mold, of course; the very air around it could cut, and had, hence it's name; The Grass-Cutting Sword, Kusanagi-no-Tsurugi. The Fay'lia's cheek was bleeding even though he had parried lightning-fast with his rapier.
Shirou exhaled: that one had taken a lot out of him, but he wanted this to be quick and decisive, and he could spare the mana in a land as saturated with it as this one. The Faylia sensed weakness, and slid his rapier down to hit the inside of Shirou's guard. Shirou voided the attack with a sidestep and brought the Hexdrinker to parry. The Fay'Lia's friend had abandoned him long ago, and the half-orc girl had run. Good. That was all Shirou had wanted.
Although perhaps he couldn't count it as a victory yet. Guards, many of them Fay', were coming down the street, and it didn't take a genius to figure out that they weren't going to take Shirou's side on this. A miscalculation. Shirou frowned, then smiled. Well, he did need an actual challenge...